Difference between revisions of "Chain Lightning"

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===Notes===
 
===Notes===
 
*After the second chain, the search area for bounces becomes 7x7. After the third, it becomes 9x9 for the rest of chain limit.
 
*After the second chain, the search area for bounces becomes 7x7. After the third, it becomes 9x9 for the rest of chain limit.
*Only the initial four its are affected by [[Mystical Amplification]].
+
*This skill does not work with [[Mystical Amplification]] whatsoever.
 
*If casting against a single target, this skill will deal approximately 3600% MATK damage to the target.
 
*If casting against a single target, this skill will deal approximately 3600% MATK damage to the target.
 
*While this skill is not potent against a large amount of enemies at once due to the nature of random bounces, it is especially destructive against smaller groups due to the speed of the bounces.
 
*While this skill is not potent against a large amount of enemies at once due to the nature of random bounces, it is especially destructive against smaller groups due to the speed of the bounces.
 +
*While the skill has a 1 second cooldown, it can by bypassed by using [[Reading Spellbook]] and [[Release]]
  
 
{{Navbox Wizard}}
 
{{Navbox Wizard}}

Latest revision as of 16:11, 2 August 2020

Chain Lightning.png Chain Lightning
No skill prev.gif
Type: Offensive Skill
Levels: 10
SP Cost: 30 + (Skill Level × 10)
Cast Time: 1 + (Skill Level x 0.5) seconds
Cast Delay: 2 seconds
Cooldown: 1 second
Target: Enemy
Range: Magic
Area of Effect: 5x5 ~ 9x9 (Bounce radius)
Property: Wind
Spell Book: Yes
Prerequisites
(High Wizard) Summon Lightning Ball Lv. 1

Chain Lightning is a 3rd class offensive skill available as High Wizard.

Effect

Inflicts Wind property Magic Damage to a single target and bounces to targets in a 5x5 area, gradually seeking greater distances per target, up to 9x9.

Targets can be hit a maximum of four times before needing to seek an additional target. The skill will inflict damage every 0.5 seconds.

Level Base Damage (MATK) Chain Limit Cast Time SP Cost
1 180% ?? 1.5s 40
2 260% ?? 2s 50
3 340% ?? 2.5s 60
4 420% ?? 3s 70
5 500% ?? 3.5s 80
6 580% ?? 4s 90
7 660% ?? 4.5s 100
8 740% ?? 5s 110
9 820% ?? 5.5s 120
10 900% 30 6s 130

Chain Lightning additionally deals bonus damage each time the lightning bounces to a new target:

Chain Damage Bonus (MATK) = [20 × Chain count]%

Notes

  • After the second chain, the search area for bounces becomes 7x7. After the third, it becomes 9x9 for the rest of chain limit.
  • This skill does not work with Mystical Amplification whatsoever.
  • If casting against a single target, this skill will deal approximately 3600% MATK damage to the target.
  • While this skill is not potent against a large amount of enemies at once due to the nature of random bounces, it is especially destructive against smaller groups due to the speed of the bounces.
  • While the skill has a 1 second cooldown, it can by bypassed by using Reading Spellbook and Release