Stalker
|
|
Job Base: |
Rogue
|
Job Type: |
3-1
|
Changes At: |
Yuno
|
Number of Skills: |
13
|
Total Skill Points: |
84
|
Total Quest Skills: |
0
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+9 |
+11 |
+4 |
+3 |
+12 |
+6
|
Description
If you're being pursued by a Stalker, you'd best give up all hope of escape. They specialize in spying, sabotage and stalking, stalking, stalking! They possess many new deadly combat techniques to alter the field of battle.
A Stalker is an advanced variant of Rogues. Their main fortes are inflicting status effects, dealing damage, and disrupting enemies.
Builds
Physical Generalist (Melee)
Stats (Base)
- STR: 75-90
- AGI: 60-90
- DEX: 40-60
- VIT: 30-60
- INT: 1-10
- LUK: 1
Core Skills (Stalker)
This build aims to be adaptable to many different situations and for high damage output against single targets via Violent Stab and Backstab. It can also lower status resistance via Chaos Panic to trigger Bleeding and Stalker's Instinct more easily. Since the skill build is relatively open, Feint Bomb can be maximized for AoE burst damage alongside Satchel. This is especially potent with Reproduce copying Ignition Break. Unfortunately, there are not many single-target skills with the current jobs worth copying via Reproduce except for maybe Dark Claw and Dark Illusion.
Bow
Stats (Base)
- STR: 1-10
- AGI: 60-80
- DEX: 90-99
- VIT: 1-40
- INT: 20-50
- LUK: 1
Core Skills (Stalker)
This build opts for a fully Bow-focused playstyle. some INT is needed to reduce the cast delay of Triangle Shot, and AGI is less necessary than on Sniper builds due to Triangle Shot having a cooldown. Reproduce can be skilled to copy Sniper's Arrow Storm for AoE, in addition to Explosive Satchel and Feint Bomb if needed. Emergency Escape can also be used to avoid enemies in a pinch. Notably, the high DEX and burst damage via triangle shot makes this build great for manual-steal farming against weaker enemies.
Class Data
Skills
For more information about Rogue skills, click here.
Skill |
Description |
Levels |
Type
|
|
Create an area that drains HP but enables life leech of allies inside. |
5
|
Active
|
|
Increases Damage dealt, provides DEF penetration, and adds damage resistance while wearing Bows. |
10
|
Passive
|
|
Create an area that reduces enemies' Status resistance and inflicts a random negative status every few seconds |
5
|
Active
|
|
Purge negative status effects from the Stalker, distributing them in a targeted AoE. |
5
|
Active
|
|
Create an area that teleports monsters based on their size. |
3
|
Active
|
|
Backslide a large number of cells while laying an Ankle Snare at the original location. |
5
|
Active
|
|
Plant an explosive at the targeted location, exploding for AoE damage after a delay. Equipping a bow increases the cast range. |
5
|
Offensive
|
|
Create a fake Copycat of yourself, backsliding several cells, hiding and forcing enemies to attack the copy. The copy explodes for AoE damage after a delay. |
10
|
Offensive
|
|
Creates a hole in the ground, sucking enemies into it. Enemies caught inside cannot be damaged. |
5
|
Active
|
|
Activates an SP draining toggle that allows the Stalker to copy the last skill used to inflict damage on them. Can copy stronger skills than Plagiarism. |
10
|
Active
|
|
Increases the movement speed bonus granted by Tunnel Drive and improves damage dealt against enemies that are inflicted with negative status effects. |
5
|
Passive
|
|
Fire a volley of 3 arrows at the target, with a chance of knocking them back. |
10
|
Offensive
|
|
A dagger attack that causes Bleeding and hits twice against Bleeding enemies. |
10
|
Offensive
|
Skill Tree