Palm Push Strike

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Palm Push Strike.png Palm Push Strike
No skill prev.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: (Skill Level × 2)
Cast Delay: 0.3
Cooldown: 0.5 seconds
Target: Enemy
Range: Melee
Knock Back: 3 cells
(Monk) Iron Fists Lv. 7

Palm Push Strike (Alt: Raging Palm Strike) is a 3rd class offensive skill available as Champion.


Slams a single target with a palm strike that will push it 3 cells backwards 1 second later. Requires the user to be in Fury status. If the target collides with an obstacle, this skill will inflicts its full damage an additional time.

Level Damage (ATK)
1 400%
2 500%
3 600%
4 700%
5 800%


  • Although damage can be prevented by Safety Wall, Hiding, and other means, the knockback effect of this skill will still take place. Therefore, this skill can be used to knock an enemy out of Safety Wall and then use Asura Strike on it, but any skill used afterward must go off after the knockback takes place, or the target will still be protected by Safety Wall. Consequently, because the knockback is predictable, Safety Wall can also be cast on the targeted location before the knockback occurs, ensuring that player does not leave the protection of Safety Wall.
  • The direction of knockback is determined by the relative player position after the 1 second delay. If the user walks past the target after using this skill, the direction of knockback can be controlled by the user, thus making the effects less predictable and more difficult to counter (such as with a preemptive Safety Wall).


  • The skill cannot gain the bonus damage for wall hit against targets that cannot be knocked back, such as boss monsters and enemies in War of Emperium.