Heal

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Heal.png Heal
No skill prev.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: (10 + (Skill level*3))
Cast Time: None
Cast Delay: 1 second
Target: Self, Foe, or Other Players
Range: 10 cells
Property: Holy
Prerequisites
(Acolyte & Super Novice) None;
(Crusader) Grand Cross Lv. 5, Cure Lv. 1

Description

Restores the target's HP. The amount of HP restores it based on the caster's base level, INT and the skill's level.

Heal used against undead or demon race targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by element level) instead of restoring HP.

The amount of HP restored is determined by:

  (Base Lv + INT * 2) / 9 * (4 + (Skill Lv * 8)).
Level 1 2 3 4 5 6 7 8 9 10
SP cost 13 16 19 22 25 28 31 34 37 40
Base Heal 12 20 28 36 44 52 60 68 76 84

Obtainable via

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Repel Evil • Heal • Holy Light • Increase AGI • Mace Mastery • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Quests Acolyte Job Change Guide
Weapons Mace • Rod

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