Falling Ice Pillar

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Falling Ice Pillar.png Falling Ice Pillar
No skill prev.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 12 + Skill Level*4
Cast Time: 3s
Cast Delay: 0.5 Seconds
Target: Foe
Range: 9 cells cells
Area of Effect: 7x7 cells
Property: Water


Summon a chunk of ice to deal water damage on all enemies in a 7x7 cell area around the enemy targeted by this skill. Does Skill Lv hits at 80% + 15*Subsequent Hits (Max 200%) MATK each. Each subsequent hit with this skill is counted as a bonus for this skill and the three Apprentice magic skills. Using Lightning Crash or Dragon Fire Formation will reset the target's hit counter.

The bonus for the Apprentice skills is that each hit increases MDEF bypass (up to 50% total) and magic damage (up to 2x). Each stack appears to increase damage by 0.1x, needing 10 stacks to reach max.

Level 1 2 3 4 5
Min Damage 80% 160% 240% 320% 400%
Max Damage 200% 400% 600% 800% 1000%
SP Cost 16 20 24 28 32
Skills Crimson Fire Formation • Dragon Fire Formation • Falling Ice Pillar • Final Strike • Illusionary Shadow • Lightning Crash • Reverse Tatami • Shadow Jump • Shadow Slash • Soul • Throw Huuma Shuriken • Throw Shuriken • Water Escape Technique
Weapons Dagger • Huuma