Classes

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Novice
Novice ico.png Novice Novice ico.png Super Novice
First Class
Swordsman ico.png Swordsman Mage ico.png Mage Archer ico.png Archer Merchant ico.png Merchant Thief ico.png Thief Acolyte ico.png Acolyte
Second Class (2-1)
Knight ico.png Knight Wizard ico.png Wizard Hunter ico.png Hunter Blacksmith ico.png Blacksmith Assassin ico.png Assassin Priest ico.png Priest
Second Class (2-2)
Crusader ico.png Crusader Sage ico.png Sage Bard ico.png Bard/Dancer Dancer ico.png Alchemist ico.png Alchemist Rogue ico.png Rogue Monk ico.png Monk
Third Class (3-1)
Lord Knight
Paladin
High Wizard
Professor
Sniper
Clown/Gypsy
Whitesmith
Creator
Assassin Cross
Stalker
High Priest
Champion
Third Class (3-2)
Rune Knight
Royal Guard
Warlock
Sorceror
Ranger
Minstrel/Wanderer
Mechanic
Geneticist
Guillotine Cross
Shadow Chaser
Arch Bishop
Sura
Expanded Classes (First Job)
Taekwon ico.png Taekwon Recruit Apprentice
Expanded Classes (Second Job)
Soullinker ico.png Soul Linker Starglad ico.png Star Gladiator Gunslinger ico.png Gunslinger Ninja ico.png Ninja
Expanded Classes (Third Job)
Soul Reaper Star Emperor Rebellion Oboro/Kagerou

About Classes

In Ragnarok: Asgard Legend, a character's abilities and skills are defined by their class (also known as job). Characters start out as Novices, then once they reach job level 10 they can choose between a variety of first job classes. Once they then reach Job Level 50, they can then change to a second class job, either 2-1 or 2-2. Alternatively, from Novice, players can choose to become the ultimate Novice, the Super Novice.

Players receive an additional 5 skill points when changing to their next job, immediately upon becoming the next class.

Expanded Classes behave identically to the regular base classes, however Ninja and Gunslinger follow a linear class progression and don't have any "Split" progression trees.

Once the player reaches Base level 80 and job level 50 as a second job, they can progress to the final tier of classes: Third jobs.

Third jobs are split into two paths - the regular path (3-1) which focuses on improving the second job's original abilities and toolkit, or the alternative path (3-2) which focuses on providing an alternative play style.
Note: 3-1 jobs are implemented first, with other jobs arriving at a later date.