Blast Mine

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Blast Mine.png Blast Mine
No skill prev.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 10
Cast Time: None
Cast Delay: ASPD Based
Duration: (40~120)
Target: Ground
Range: Melee
Area of Effect: 5x5
Property: Wind
Catalyst: 1 Trap
Prerequisites
(Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1

Description

Creates a wind trap on the ground which deals damage to all enemies in a 5x5 area. Damage is heavily based upon the skill level and the hunter's INT stat and secondly based upon LUK. Damage is then further influenced by STR (wielding a dagger) or DEX (wielding a bow). Deals 15% more damage than Claymore Trap.

Requires 1 trap and 10 SP to cast at all skill levels.


Level 1 2 3 4 5
Trap Duration (sec.) 40 60 80 100 120

Daggers

Damage = 1.15 * Skill Level * ((STR / 2 + LUK / 2) + 30) * (100 + (INT*5)) / 100

Bows and any other weapons

Damage = 1.15 * Skill Level * ((DEX / 3 + LUK / 2) + 30) * (100 + (INT*5)) / 100
Hunter
2nd Class
Skills
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box
Quests Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough
Weapons Bow