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What is Ragnarok: Asgard Legend?

Ragnarok: Asgard Legend is a new iteration of the classic MMORPG, Ragnarok Online, that will feel familiar and new at the same time. We took the core of Ragnarok Online and designed the game again nearly from the ground up. We scrapped all NPCs, quests, items, monsters, etc. and kept only the core mechanics of the original Ragnarok Online. By doing this we were able to create a game that played very similar to the original, pre-renewal, Ragnarok Online, but with a fresh and exciting new game to discover.

Frequently Asked Questions (F.A.Q.)

Below are a few questions that you may have about the game that may not be completely clear or covered elsewhere on the site. If you still have questions, feel free to ask us on Discord!

Q: Are the game mechanics renewal, pre-renewal, pre-trans, or what?

Ragnarok: Asgard Legend is not a renewal, pre-renewal, or pre-trans server. However, we are running on mechanics very similar to that of Ragnarok Online prior to renewal. This is because we believe pre-renewal mechanics provide the most true RO experience. The mechanics are different enough that players will be able to have fun learning the game again, but similar enough that it retains the original and unique RO feeling.

While the base of the server is classic, we have made heavy modifications to a lot of the way certain effects work to fix problems that Classic had. One of the major goals of the server is to make sure that every class is viable both solo and in parties and to reduce classic's critical necessity of dual clienting to have an enjoyable RO experience. If you enjoy having several clients open every time you play RO, this might not be the server for you.

You can see more details about these changes on this page.

Q: What makes Ragnarok: Asgard Legend different than some other server with a lot of customs?

The team that designed Ragnarok: Asgard Legend has extensive knowledge of the original Ragnarok Online through years of playing and development of various private servers and features. What our game offers is an entirely new experience, not just a modified one. Only some of your existing knowledge of Ragnarok Online will apply in Ragnarok: Asgard Legend, but rest assured the game won't feel completely foreign.

Additionally, the team that manages Asgard Legend pays close attention to community feedback and updates the game with the players' interests in mind.

Q: Are all of the same classes available?

For the initial release of Ragnarok: Asgard Legend, Episode 1 will contain the original 1-1, 2-1, and 2-2 job classes. You'll notice quite a few differences between the classes in Ragnarok Online and in Ragnarok: Asgard Legend. Skills may have different names, function differently, and/or have several completely new skills. We've made sure that all classes still retain their proper feel, like the thief job class feeling stealthy, but have introduced many new elements and balance fixes to the classes.

Classes are being added gradually over time - the currently available classes are listed on the website, and more are to come.

Q: What are the rates?

Asgard Legend features no set "rates" which act as a mutliplier on official sever base rates. Instead, each item's drop rate and each monster's experience is altered on an individual level. As a result, some monsters may feel like 5x or higher, whereas others can be around 3x.

As for droprates, cards are 0.10%, and equipment can drop at over 4% depending on the type of equipment. You will also find certain items that are not on a monster's original drop table, such as Dullahans dropping Armor Charms.

Unique Features

New Skills and Mechanics

Each first class (except for Mage) has received new skills to promote alternate playstyles or boost performance of those classes. Gunslinger and Ninja now also have first class components.

Almost every skill in the game has been rebalanced or reworked in some way to promote a more active gameplay style.

See the New Skills & Skill Changes page for more details.

Customized EXP tables and monster EXP

All EXP tables have been customized for a smoother experience. Each monster has been manually reviewed to adjust EXP ratios and re-balanced to ensure their power feels appropriate to their level.

This means while Asgard Legend does not have a traditional "rates" listing as most private servers do, the exp should feel similar to 3x~5x.

Customized drop rates

Much like the EXP changes, Asgard Legend has no set "rates" modifier. Each item's droprate has been manually adjusted.

Equipment droprate, on average, has been increased to 1~3% for basic low level equipment. Their NPC sell prices are also decreased for economy purposes. Miscellaneous item droprates are not significantly higher than official servers, and card drop rates are 0.10%.

Equipment modifiers

Each piece of equipment you find from killing monsters has a chance of rolling random modifiers on it. See Modification system for more information.

Rebalanced Classes

Many less desirable skills from Ragnarok Online have been rebalanced or reworked completely in Asgard Legend to promote more diverse builds and give a chance for less useful skills/classes to shine. Some classes, such as Soul Linker and Star Gladiator, have been heavily reworked.

A major philosophy of Asgard Legend's class design is to reduce the need for "slave" characters on alt accounts and promote active party play.

More information can be found on the New Skills & Skill Changes page


Asgard Legend features a Profession system which allows players to craft various items to help them on their journey. Each character can only learn one profession at a time. Profession crafts may fail, and the more you craft, the higher your success rates increase.

To begin crafting, simply use the profession skill while holding the necessary materials in your inventory. Professions can be learned via their respective masters in Izlude.


The tailor profession allows crafting of unique Accessories, Footgear, Garments, Armor and Shields


The shaman profession allows crafting of various Potions, from HP and SP restoratives to status prevention and speed increases.


The chef profession allows crafting of various Stat foods as well as other aspects of character stats such as ASPD