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Changelog 10/20/2019


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Insomnia

Insomnia

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Notes:

  • Due to the multitude of changes recently, the Hypnotist will off free resets for the next 7 days.
  • The automatic build changer for PvM to GvG and vice versa has been reset to prevent errors with skill changes. You will need to reset your build and save your new build with the Build Manager.

Changelog

  • Additions
    • Added the "Useful for crafting." to the Worn out Page description.
    • Added an error message to display if the player types a !command that does not exist rather than allowing the !command to go to chat.
    • Added a message to Star Gladiator's hatred and feeling skills that display time remaining until they are able to be changed again.
      • "You can only change your <hatred monster / feeling location> every 6 hours. You have <X> hour(s) and <Y> minute(s) remaining."
    • Added a message to the Steal skill that will inform the player if a monster has already had an item stolen from it.
    • Added a message to boss tombs that displays the exact respawn time.
    • Added Black Frame Glasses to the permanent headgear in the donation shop. (costume only)
    • Added in the Wise Old Woman (izlude_in 174, 165 - East Building) that can remove cards from equipment.
      • Only removes 1 card at a time from the equipped item.
      • All other cards, refines, and/or modifications are kept after removal of the card.
      • Cost is 10,000,000z each card.
  • Fixes
    • Fixed a bug in which miracle status granted the player additional EXP.
    • Fixed Guyak Pudding weight not matching the item description. It is now properly 1 weight.
    • Fixed Flapping Angel Wing (5210) not being tradeable.
    • Fixed pseudo-warps from allowing the player to teleport directly on them. This should make it impossible to teleport directly onto any warp portal.
    • Fixed Kauup rewarding flat ATK and MATK instead of percentage ATK and MATK.
    • Fixed Union allowing star gladiator to ignore flee as it only should ignore DEF.
    • Fixed Friend of the Gladiator increasing all damage when it should only be increasing damage for critical hits.
    • Fixed Friend of the Gladiator applying to the caster as it should only be applied to party members.
    • Fixed Demon only applying if the star gladiator was maxed job level. It should now apply at all levels.
    • Fixed Kaahi skill description not properly reflecting it's HP recovered and SP consumed amounts.
    • Fixed Samjoko skill description to properly reflect the -100% healing effectiveness.
    • Fixed Unholy Touch (1263) item description mentioning it was unrefinable when it should be refinable.
    • Fixed Awakening Potion item description mentioning that it could not be used by priests when it is able to be used by priests.
    • Fixed Suffragium skill description related to it's duration. It should be 40 - 10 * Skill Lv seconds.
    • Fixed Repel Evil skill description related to damage received. It should be -(5 + 1 * Skill Lv)% damage received from demon and undead monsters.
    • Fixed Geographer Hat (5455) autospell chances.
  • Changes
    • Script-granted item drops and zeny rewards (E.G. mimic card and cramp card) no longer work on slave monsters.
    • Miracle status (Star Gladiator ability) is no longer removed on map change.
    • Star Gladiator base HP values are now the same as Monk's base HP values. (results in a general increase in HP for Star Gladiator)
    • Books now calculate ATK based on the player's DEX instead of STR.
    • Rough Oridecon and Rough Elunium are now a weight of 4 to reflect their 5x conversion ratio to non-rough versions of the item.
    • The entrance to Geffenia can now be opened with the Mirror of Past obtained from the main story quest.
    • The entrance to Geffenia is now randomized on warp portal creation rather than when the player enters to allow parties to enter together.
    • Potion Pitcher (Alchemist Skill) now calculates swordsman's Increase HP Recovery skill in the main portion of the formula rather than separately. I.E. Increase HP Recovery no longer doubles Potion Pitcher's healing value, but it does provide benefit still.
    • Twilight Alchemy I (Alchemist Skill) now only creates 100 White Potions at a time instead of 200.
    • All Twilight Alchemy I/II/III (Alchemist Skills) SP consumption reduced from 200 SP to 50 SP. After cast delay reduced from 10000ms to 1000ms.
    • Beast Strafing (Hunter Skill) critical wound effect decreased from level 4 (80% healing reduction) to level 1 (20% healing reduction).
    • Quick Strike (Thief Skill) critical wound effect decreased from level 3 (60% healing reduction) to level 1 (20% healing reduction).
    • Blitz Beat (Hunter Skill), when auto-cast, no longer hits traps and no longer has splash damage.
    • Vitata Card (4053) heal level increased from level 1 to level 3.
    • Increased the rate of homunculus intimacy gain. It is now 2x faster than before.
    • Increased the maximum party size from 12 to 15.
    • Thanatos Tower floor names shortened to be visible in the party window.
    • Increased EXP on Lighthalzen's Bio Lab level 2 monsters: Mob IDs (1652 ~ 1657)
    • Increased various drop rates on Lighthalzen's Bio Lab level 2 monsters: Mob IDs (1652 ~ 1657)
    • Decreased Laurell Weinder's non-magic attacks from 430 ~ 517 to 230 ~ 317.
    • Increased Star Gladiator's base max weight from 2800 to 3300.
    • Changed Star Gladiator's job level stat bonuses from +12 STR, +12 AGI, +6 DEX to +12 AGI, +12 DEX, + 6 LUK
    • Added Girl's Naivety (12370) drop to Incubus (this is the tamer for Succubus).
    • Added both Vital Flowers to the pet shops. (Food for Incubus and Succubus pets)
    • Arc Angeling's heal skill level and frequency reduced drastically.
    • Reduced Eddga's Demonstration, Magnum Break, and Fireball skill levels.
    • Reduced Magnum Break skill level on the following monsters: Mutant Dragon, Golden Thief Bug, Raydric, Steam Goblin, Leib Olami, Panzer Goblin
    • Reduced Fire Ball skill level on the following monsters: Golden Thief Bug, Mutant Dragon
    • Reduced Sonic Blow skill level on the following monsters: Peco Peco, Anubis, Matyr, Zherlthsh, Rybio, Tyrfing, Injustice
    • Increased EXP of various monsters
      • Ancient Mummy, Anubis, Owl Duke, Owl Baron, Deathword, False Angel, Succubus, Incubus, and Violy.
    • WoE Changes
      • Costumes are now automatically re-equipped when changing between GvG and non-GvG maps.
      • Healing item efficacy reduced by -40% on GvG/PvP/BG maps. (this does not apply to SP recovery)
      • Potion Pitcher healing efficacy reduced by -40% on GvG/PvP/BG maps. (this does not apply to SP recovery)
      • Untapped Root, Midgard's Root, and Dried Yggdrasil Berry are disabled on GvG/PvP/BG maps. Their effect will be dispelled upon entering these maps as well.
      • Kaite is now enabled on GvG/PvP/BG maps.
      • Kaite only blocks, but does not reflect, damage on GvG/PvP/BG maps.
      • The Kafra Employee inside the guild castle now functions like all other Kafras. The save point via this Kafra is Izlude.
    • Acolyte Job Branch Changes
      • Heal formula changes to allow higher heal values. New formula below:
        • (Base Lv + INT * 2) / 9 * (4 + (Skill Lv * 8))
      • Turn Undead renamed to Exorcismus
        • Max Level reduced from 10 to 5 (Success rate formula is the same and accounts for this change)
        • Now works on Demon Race, Undead Race, Dark Element, Undead Element, and Ghost Element.
        • No longer requires Lex Divina as a skill pre-requirement.
      • Holy Light
        • Cast Time decreased from 2 seconds to 1 second.
      • Sanctuary
        • Healing on players increased to 100 * Skill Lv for all levels (Max is 1000 HP at level 10)
        • Now damages Demon Race, Undead Race, Dark Element, and Undead Element.
        • No longer has a maximum number of hits for dealing damage.
        • No longer heals monsters that do not meet the above criteria (Except on GvG, PvP, and BG maps)
      • Lex Divina
        • Max level decreased from 10 to 5.
        • After-Cast Delay reduced from 3s to 0s.
        • Skill Re-use Delay is now 2s.
      • Magnus Exorcismus pre-requirements changed to only require Exorcismus Level 1.
      • Impositio Manus now increases MATK at the same rate it increase ATK. (MATK +9 * Skill Lv)
      • Slow Poison has been removed entirely.
      • Triple Attack
        • Damage is now 300% at all levels of the skill
        • Rate is now 10% + 2% * Skill Lv (non-monk classes with the skill lose -10%)
    • Mage Job Branch Changes
      • Napalm Beat
        • Max level reduced to level 5. (overall damage remains the same)
        • Element changed from ghost to neutral.
      • Safety Wall
        • Pre-requirements changed to require Napalm Beat level 5 instead of 7.
      • Fire Bolt, Cold Bolt, and Lightning Bolt
        • Cast time reduced to 500ms, 1000ms, 1500ms, 2000ms, 2500ms, 3000ms, 3500ms, 4000ms, 4500ms, 5000ms (Level 1 to 10 respectively)
        • After cast delay reduced to 450ms, 600ms, 750ms, 900ms, 1050ms, 1200ms, 1350ms, 1500ms, 1650ms, 1800ms (Level 1 to 10 respectively)
      • Frost Diver
        • After cast delay reduced from 1500ms to 1000ms (all levels)
      • Fire Ball
        • Max level reduced to level 5.
        • Now level-selectable.
        • Damage increased to 25% + 75% * Skill Lv
        • Cast time is now 1000ms, 1500ms, 2000ms, 2500ms, 3000ms
        • After cast delay is now 600ms, 700ms, 800ms, 900ms, 1000ms
      • Thunderstorm
        • Damage increased from 80% MATK per bolt to 100% MATK per bolt.
        • Cast time reduced to 1500ms, 2000ms, 2500ms, 3000ms, 3500ms, 4000ms, 4500ms, 5000ms, 5500ms, 6000ms (Level 1 to 10 respectively)
        • After cast delay reduced to 450ms, 600ms, 750ms, 900ms, 1050ms, 1200ms, 1350ms, 1500ms, 1650ms, 1800ms (Level 1 to 10 respectively)
      • Water Ball
        • Now usable outside of water cells.
        • Damage on water cells remains at 100% + 30% * Skill Lv
        • Damage outside of water cells is 0% + 15% * Skill Lv
        • Cast time reduced to 500ms, 1000ms, 1500ms, 2000ms, 2500ms
      • Jupiter Thunder
        • Cast time reduced to 500ms, 1000ms, 1500ms, 2000ms, 2500ms, 3000ms, 3500ms, 4000ms, 4500ms, 5000ms (Level 1 to 10 respectively)
      • Storm Gust
        • Damage reduced from 100% + 40% * Skill Lv to 100% + 30% * Skill Lv
        • Storm gust no longer causes the freezing status.
        • Storm gust no longer knocks targets back.
        • Cast time reduced to 5500ms, 6000ms, 6500ms, 7000ms, 7500ms, 8000ms, 8500ms, 9000ms, 9500ms, 10000ms (Level 1 to 10 respectively)
        • After cast delay reduced to 1600ms, 1700ms, 1800ms, 1900ms, 2000ms, 2100ms, 2200ms, 2300ms, 2400ms, 2500ms (Level 1 to 10 respectively)
      • Frost Nova
        • Max level decreased to level 5. (total damage remains the same)
        • Now level-selectable.
        • AoE size increased to 11x11.
        • Has a 150% chance of freezing on the second hit of frost nova (first hit does not freeze)
        • Now targets the ground instead of target.
        • Knocks targets 2 cells back from the center of where the skill was cast.
        • Frost nova now ignores targets already frozen (it will not damage or attempt to freeze again)
        • Cast time is now 3500ms, 3000ms, 2500ms, 2000ms, 1500ms (Level 1 to 5 respectively)
        • After cast delay remains at 1000ms at all levels.
      • Lord of Vermillion
        • Cast time reduced to 5500ms, 6000ms, 6500ms, 7000ms, 7500ms, 8000ms, 8500ms, 9000ms, 9500ms, 10000ms (Level 1 to 10 respectively)
        • After cast delay reduced to 1600ms, 1700ms, 1800ms, 1900ms, 2000ms, 2100ms, 2200ms, 2300ms, 2400ms, 2500ms (Level 1 to 10 respectively)
      • Meteor Storm
        • Cast time reduced to 5500ms, 6000ms, 6500ms, 7000ms, 7500ms, 8000ms, 8500ms, 9000ms, 9500ms, 10000ms (Level 1 to 10 respectively)
        • After cast delay reduced to 1000ms, 1000ms, 1000ms, 2000ms, 2000ms, 3000ms, 3000ms, 4000ms, 4000ms, 5000ms (Level 1 to 10 respectively)
        • Re-use delay is 1000ms (specific to meteor storm only, not reducible)
      • Free Cast
        • Max level reduced to level 5. (same overall movement speed bonus applies)
      • Dispel
        • Dispel no longer consumes a gemstone when it fails.
        • Dispel success rate is now 50% + 10% * Skill Lv - Target MDEF
        • Dispel is now considered an offensive skill for the purposes of Kaite. i.e. Katie can block Dispel.
      • Soul Change
        • Cast time reduced from 3000ms to 2000ms
        • After cast delay reduced from 5000ms to 1000ms
      • Land Protector is now level-selectable.
    • Taekwon Branch Changes
      • Union
        • Now only drains 1% HP regardless of attacking monsters or players.
      • Warmth of the (Sun/Moon/Stars)
        • Now deals damage to players rather than only draining their SP.
      • Comfort of the (Sun/Moon/Stars)
        • ASPD increase is now (Base Lv + (DEX / 10)) / 10 %
          • Example: Base Level 99 with 100 DEX will provide +10.9% ASPD
        • Flee bonus is now (Base Lv + DEX) / 10
          • Example: Base Level 99 with 100 DEX will provide +19 Flee
      • Taekwon Mission SP cost reduced from 10 to 5.
    • Item Changes
      • Memory Book [1] (2109) - Now has a card slot.
      • Star Dust (1001) drop rates increased by 12x for all monsters that drop it.
      • Star Dust (1001) selling price decreased to 249z.

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#2
Insomnia

Insomnia

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Changelog (10/21/2019)

  • Additions
    • Added an automated skill checker upon login to check for any skills that are beyond expected max level.
      • The purpose of this check is to prevent characters from hanging on to skills at a skill level prior to the max level being reduced.
      • This will reset the character's skill free of charge.
  • Fixes
    • Fixed Potion Pitcher formula causing it to heal for 0.
  • Changes
    • Reduced Fire Ball skill level for the following monsters: Kathryne Keyron
    • Reduced Magnum Break skill level for the following monsters: Evil Snake Lord, Lord Knight Seyren, Egnigem Cenia

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